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VERY GOOD ART AND WRITING

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Honestly the writing needed a lot more time in the oven. I had really wanted to give the scenes some heft to better convey the themes I wanted to include, but I didn't have time to develop the characters super well in my head, or like, script out the scenes properly, so most of the vibe is suggested instead of concrete. The La Croix of themes XD

I also sorta figured out too that like, at the pace the game moves at, trying to jam like these long wistful chewy dialog scenes between pretty quick fights and stuff would probably kill the pacing? Like when I was testing it the scenes felt like about as long as they could reasonably be, and I didn't really touch on much at all? So maybe it's best for what is there that we just get some small snippets of the characters' anxiety and light haunting, and leave it at that.

Mentally Perry had the most background work put in (he even gets TWO portraits! Wowie zowie!), and Duncan the least (though I like his portrait best. Willie's never looked quite right to me even with 2 takes). There's scenes I wanted for all of them that would give them depth, but just didn't materialize it. C'est la vie!