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(4 edits) (+1)

I wrote a longer comment on the game's page itself, so please consult that for a more detailed recount of my positive experience. Loved it! Gladdened and relieved to see another detention-themed entry. This is a thrilling experience with cleverly designed levels. That sound effect is terrifying, lmao.

EDIT: Now that rating time has come, I will add that the jump from realistic 3D to pixel art 2D is a tad jarring. For future reference, I recommend getting a Pinterest account and searching for things you find aesthetically appealing, figuring out what kind of style you like, and seeking to build your next project around some cohesive theme. Make a consistent statement with your visuals! (This is something I need to improve upon as well.) But again, none of this takes away from your excellent gameplay and level design.

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Replied on the jam page 🙂

Though you make an excellent point! I usually run out of time for art for the menus and such, but seeing if I could find a tileset and/or pixel art stock image would help make the visuals more consistent. I could always feel that weird inconsistency but couldn't put my finger on it. Thanks for the suggestion!