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(+1)

I was immediately blown away by the music and art of this game. The sound and special effects make every single action so much more satisfying. I was however very confused what the goal of the game was, I got lost very easily and  died fast. Maybe a slower difficulty spike could ease players more into the game. I got jumped by all the enemies, I almost never saw them comming. It's also  super easy to get swarmed. But that probably has to do with my gaming skills.
There were some bugs here and there but radclyffe already mentioned those.
The atmosphere kept me engaged enough to keep trying, it's really beautiful.

(5 edits)

Thanks so much for this feedback!
I am glad that you enjoyed what we have been cooking up for the past 2 weeks! :)

And yeah. The difficulty spike might be too steep because some safe zones are wrongfully defined as endgame danger zones :D

As an additional note: if you want to, check the bugfix version of the game. The small towers now have a failsafe mechanism that still make you progress the game in case you encounter a spawn bug :)


Bottom zone is easy.

Left zone is medium hard.

Right zone is hard.

Maybe this will help you finish the game. I would really like to know what you think about it after finishing :)