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(+2)

This is a really good take on the theme. Very fun idea, delightfully gross presentation down to the itch.io page. Very cool!

The main movement mechanics work pretty well, and I found things generally intuitive. For the future, it'd be nice to have more clear motivations--more score visualizations or more of a premise with goals.

Nice job--the visual execution was top notch!

I absolutely agree with you, unfortunately we had some last minute technical issues that made it difficult to show the score real-time, and so opted to just push it to the end screen.

We'd also thought to have missions/challenges (ick all chairs/ ick as much floor without icking an npc, etc), which would also have given more clear goals, but again, ran out of time.

Thank you so much for your review!

(+1)

Thanks for your kind review! Yes as Shane said, tech issues with the real-time score, and definitely had a lot of "beyond/nice to haves" that we didn't get time to implement, to give more motivation. One of those being a cleaner "antagonist" that you would be trying to win against while he tries to clean your ick up.