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(+3)(-3)

This one was a surprise for sure but a welcome one, also a little bit hard to judge since I hold the original very high on my favorite indie games list but I did my best to be unbiased and fair.

If I was forced to choose I would pick this one over the original mostly because the story and lore are so much better in sync with the rest of the games and it has a lot more of tidbits about the world, it feels more grounded too.

I still like a lot of things about the original one, specially the family design but this one has a lot of good things too, the highlight would definitely be the new dead CGs they are UNREAL, I was surprised at how good and bloody they are, specially the lamp ending!

The new portraits get a little bit of getting used to as a returning player but they are not bad by any means, I actually fell in love with the Greta one, superb; All the new things like collecting the cards and art are a nice touch and add some replayability, sadly I missed one of the cards...

The new puzzles and areas add a lot, specially for someone that played the original and was not expecting a challenge from this one, the doll house i a great section specially with the new Greta lore, I still missed some things from the original, the screaming bathroom guy to be more specific haha.

Overall I agree that this is the definitive way to experience the Game, my suggested order would be:

Alesa 1 > REMAKE > Alesa 2 > Alesa 3


It's nice to see you here still making great games as usual, thank you for your hard work!

Keep up the good work!

(+2)

Thank you so much Moriko, amazing review as always!
Originally, I planned for the remake to be just a graphical upgrade, keeping the story and events exactly as they were in the original. However, I always felt the story in the first one was a mess and I wanted to give Greta more screen time, so I decided to do some sort of "remaimagining" of the original, with some easter eggs/hints to 2 and 3 (there was no mention of Zagaracathal in the first game so this was a perfect opportunity for that).

Redesigning the characters was pretty fun (and also frustrating, since there had to be coherence and consistency between the sprites and the portraits), but I definitely agree that some of the original designs were more uncanny and creepy.

The card you missed was in the basement, below one of the dolls in a wheelchair. After the doll moves, you can go back to that area and pick up the card.

I considered keeping the screaming man but since originally he wasn't supposed to be there (I mean, in the original), I thought it would be better not having him there.

By the way, this takes place in a different universe/timeline, so that's why the plot is heading in a different direction, and the villains have/will have different backstories. I might continue working on this timeline, but the sequels would be named in a different way.

Anyway

As always, thank you so much for playing and your amazing feedback Moriko!