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Great mechanics, I like the idea of cycling shot types but it was hard to figure out at first.  I thought holding down the fire button changed the spread of the shot.  Some of the descriptions for the abilities are a bit hard to read.  Maybe having a thicker outline for those would help a bit.

Very fun mechanics, and the final boss was very intuitive!

Thank you! I'll see what I can do about the text.

I thought of adding that mechanic of holding the shot - but then the games devolves into holding down the button to get the minimum spread instead of using all of your arsenal to your advantage. I hope it didn't take too long to figure the mechanic out!

Yeah I prefer the cycling shot power over holding it down.  It only took me half way through the first wave to figure it out, so it wasn't bad.