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The neon and Tron-inspired style is spot on!

However, I did find myself a bit lost trying to figure out what to do, even after checking the instructions. It was a bit confusing, especially when it came to tasks. I wasn't sure if it happened automatically or where to go for it.

In games as visually striking as yours, there's always a challenge in guiding players through the experience. Adding some visual hints, like arrows after data collection or text explanation in description, could really enhance the gameplay and make it more intuitive.
Keep up the fantastic work!

Agreed, I had planned to have a tutorial or some instructions, but time ran out. I do plan to return to this after the jam though, as I have a lot of ideas for new directions to take it, just the beginning.