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This was a pretty challenging action platformer, although I'm one of those wasd movement guys, so I struggled until finally plugged in a controller and everything immediately clicked. One small change I would suggest to alter some of the difficulty is your iframe situation. I think giving the player more invulnerability time between getting hit would be nice. Right now if something lands on me I take a million damage in 2 seconds. Definitely a fun game though and loved the music and game progression. 

Yes, thanks for playing, I designed it to be optimally played on gamepad, so I'm glad you tried it out that way! I am planning on doing a balance patch once the rating period is over, to increase iframes, add knockback, and tweak enemy and boss a bit.