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(+2)

I didn't last too long in Buggy's Bedroom. I think I made Buggy unhappy...

I think you managed your scope really well and made a very polished game. Very impressive given time constraints. If that's your first game as a team together, that makes it even more of an achievement!

I especially liked the environment and the atmosphere in the room: lighting, 3D and spatial audio work very well together.

As for the gameplay, it 's okay. I appreciate that sometimes direction of the clock hand changes and sometimes there are multiple spots to hit.

Good luck with your future projects!

(+1)

Aw, thanks so much for playing, woona!

it was actually everyone on our teams first time ever time making a "full game" so to speak. (Besides one of us doing some modding work) So I really appreciate the kind words.

Agreed on the gameplay. I know it generic to say in a game jam, but I definitely wish we had more time to give it a bit more substance - starting 4 days late didn't help 😭.

I think we might look to expand it a bit after the jam, so I would love to hear your thoughts then :)

Thank you so much for playing and leaving your feedback, it means a lot. I hope you have a great rest of your day!

(+2)

Wow, this is your first game and you did it in just 6 days? You should be really proud of yourselves!

As for more content, I think adding more different mini-games would make it more fun. Also, Buggy could move themselves and also move items in the room around behind your back when you're focused on a mini-game and don't see it happening.

Also, if you want to expand on the idea of getting a prize for surviving in this room, you can add some small in-game prizes for reaching time goals.

(+1)

thanks!!! we are quite happy with what we were able to pull together - it was definitely a stressful time but a fun one! (Definitely going to be doing more and starting earlier next time LOL)

It's funny, the idea of having different minigames was actually intended to be included but it had to be scrapped for sake of time.

These are some great ideas though which I will definitely be adding to our idea document, super grateful for your feedback. You seem to have a good eye for mechanic design!