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I really like this idea! It's fun micromanaging the guys around the base. I could be wrong but I think there is a bug if there is a player at the post. Does it block the zombies?

Yea, and I can't believe that I was planning on making it into a bullet hell type game, glad I pivoted to what it became. I'm not sure what you mean by post and blocking, but I can see a scenario where the player blocks the zombies due to collision layers, the lose condition isn't when the characters are hit, but rather if the base is infiltrated!

Thanks for the feedback, I'm glad you enjoyed the game!