It feels like a quite complete entry overall. The music felt repetitive, but it fits the game. It's quite easy to get stuck between enemies, so I think it would work better if there was no collision with them. I was positively surprised by the upgrade system, but I believe it would be even better if they came sooner and were more frequent. The visuals were very charming! I love the vibrant colors, and the crt shader gives it a "polished" look.
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Thanks for playing and for the feedback!
Glad and relieved you reached the upgrades XD I would've loved to add more but since I added them a few hours before the deadline and could only make 2 upgrade screens, I decided to make them available a bit later on - perhaps too late.
I was really wondering whether to leave the collisions or not. Without them it could be too easy, and with them a bit too overwhelming. I think they're probably a good addition to the game but need something to balance them out, as another person suggested here, such as an AOE attack. I actually planned to add a grenade launcher weapon to deal with the larger chunks of enemies, but ran out of time!