Really liked the look of this game, between the color scheme and placement of the dithered images. And the sound effects, especially the door opening/closing sounds. Just like a real store! Creative interpretation of the Shufflecomp song as well, though the "first meeting" probably could have gone better... They sure made up in the end, though. It'd be nice to have more meaningful choices, wonder what a more heavily branching version of this story would be like. Ways to make the date better/worse, perhaps?
Viewing post in (not so) strangers in the night comments
Thanks!
I wanted to stay closer to the "source material" for the story ( cause I couldn't think of better alternative paths let's be honest... xD)
A more heavily branching version would have strayed maybe too much from that, I think? Though, you're right, it would be interesting.
Like getting it so wrong it just ruins the whole thing and they go home frustrated?