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This actually reminds me of a project that I worked on in college, and I really appreciate seeing more emotionally honest games that explore complexity of feelings and allow you to take walks with people. Thank you for sharing your feelings and creating this game! While I wish there were more visuals, I acknowledge that could be a personal preference in keeping my attention, and the game jam doesn't always allot enough time for that kind of thing. All that said, I think this is a great start to exploring this kind of game making. I hope you continue with these kind of projects!

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Hello SmokeAndAsh!

Thank you for the comment! Sharing my feelings with others through this game gave me a great joy and a sense of relief, as if those thoughts are not entirely mine and I can look at them from the other angle. I'm also glad that my game resonated with your project. May this serve as a sign to us both that we are not alone in our search! And I would really appreciate if you share a link to your college project (in case you are ok with it, ofcourse). 

Although I did want to avoid distracting too much attention from the text by restraining the visual, I also would have loved to make game more thought-out in terms of visual presentation (like changing text styling for different text lines to better communicate their emotions, or adjusting background colors). But due to this being my first Twine game, I've spend too much time on figuring out relatively simple things and thus were unable to get to the more advanced stuff and give more attention to details.  Hopefuly, with all the experience I've get, I'll be able to do better next time!