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The game is pretty fun, has a pretty nice art style and is overall pretty well polished. However, there was a strange scenario where the game would start lagging immensely once there were around a dozen asteroids on screen.

Thanks! Yea the way it was coded was a bit laggy :/

Thanks Edman! The game does a lot of image scaling and rotations on 30FPS, which ends up becoming too laggy when there are multiple asteroids. While the fix is easy (caching rotated images), the time wasn't on our side. We can provide a fixed version once the jam ends :)