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Very aesthetically pleasing and with very nice artistic assets! However, I couldn't get past the third monster, be it for lack of blocking, knowing how much health I had left or other management things.

Attacking feels a bit delayed and sometimes there are attacks that happen with no apparent reason (though I suspect that the inputs are stored and used after the animation stops playing), which makes it feel a bit awkward. Also, another little thing, not having the monsters make sounds but the main character doing so feels a bit jarring.

However, don't be discouraged! I point these things out so that you can focus on polishing and getting this into a better state! Good job!


thank you, those were problems I noticed but could not fix because of lack of time