As the game is a one pager I did not expect to play this long. I definitely underestimated time here. Basically you need to move several segments to reach the end of the map and for each segment you write an adventure. This will give you plenty of stuff to tell and lots of possible ideas. The prompts and element combinations worked quite well.
I love the mechanic that you actually cut out the balloon and move it over the segments. However as I needed to have a break in between gaming sessions, I needed to figure out a way to track where the balloon and the raccoon currently are for the next session. Before starting the game I thought this might be a game to carry with me for travelling, but now having played it, I think it is better to play at home with a place to put the map and balloon, where you are not in risk of loosing it.
English is my second language and I liked that the mechanic is not too complex and the prompts are easy to translate to another language. This way you do not have to fully play in English and you can narrate the adventure in your own language.