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On an Analogue Pocket, using an Everdrive GB X5 flash cart, the game often freezes after the AI makes the first move in a round. Sometimes the game continues on its own if I wait long enough but more often than not it is just frozen (or at least it exceeds my patience to wait).

How strange, the performance should be the same as the Game Boy version. I'll look into what I can do. Thanks for the heads up. Btw are you palying on dmg mode or color?

CGB mode, using the .gbc file and not the .pocket file – I’m using a flash cart, not the GB Studio “.pocket” mode.

Note that shortly after I posted this I stopped reproducing the issue reliably. It’s like it only happens if the first level of story mode has never been beaten or something? I wish I had found a reliable repro…