Another nice small Indie game.
I few suggestiosn to improving games like this: (Hopefully I don't sound too snobby)
- Less Relience on random events would be nice. Some games rely on minigames between events to earn resources, some rely on being able to convert resources between events, simply picking up floating boxes feels a bit lacking to me.
- If you're going for a full pixel aesthetic game, match the sizes of the pixels. This might be a personal jib, but I think this is what divides amatur retro-styled games and good ones. Adding Pixel art versions of the event icons could work too.
- Right now the resources seem to be made so that Warriors are the most rarest, and supplies the common. A balance between these resources could make the resource balancing part of the game more engaging.