It should, but there’s this bug:
https://github.com/YoYoGames/GameMaker-Bugs/issues/2649
Also note that secure save is not encryption, per manual - you’d want to use file_ini_parse / file_ini_print and pre/post-process the string (e.g. use HMAC)
It should, but there’s this bug:
https://github.com/YoYoGames/GameMaker-Bugs/issues/2649
Also note that secure save is not encryption, per manual - you’d want to use file_ini_parse / file_ini_print and pre/post-process the string (e.g. use HMAC)