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I feel like the game could also do with some balancing because i just had to wait 2 minutes for it to be possible to complete the first level because the blocks kept spawning too far to jump onto them. I think what should happen is the blocks have to spawn within a certain x distance from the previous block so you dont have to wait so long. Also i know the block falling is stylized to fall like that but i personally dont like it and think that them falling at a steady rate would help with the balancing issues as the falling seems to be a bit random also.

I fixed the delay of the initial move for all the level now it's more 10-15 sec. You right the spawn of the pieces is randomly on the X coordonates but the amount is still the same and that I wanted, replayability is more fun with a random system, I think