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aaaaah I love the main menu music!

putting a limit on the player's bullet distance feels clever to me, one problem I had to iterate over in my own shooter was destroying the weak enemies the moment that they appeared at the top of the screen. I feel like this solution works well in your game since you have upgrades that affect the bullet distance.

the player death particle is also rad as heck

I'm really, really sorry. I completely missed this comment.

Thanks, that means a lot, specialy after playing your shooter.

no worries! (≧ ω ≦)ノ  and thanks for playing!