Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I liked it, but I'm not really getting the "ruin" feeling. It's a different but good approach to a memorization puzzle game. My tips for improvement would be to use another font for the text or enlarge it without the black background so it fits the overall style better.  I'm not familiar with monkeyX so I don't know how their text system works. 
I only figured out how to exit the chests by reading other comments first.
And from the sound of it I don't think English is your first language so I didn't hold that against you, but if you'd like to polish your game further after the game jam I'd recommend having an english-speaking native help reword the text. But it wasn't so confusing as to hurt the ability to complete the game, I did all 3 levels.

thank you for playing! For my next game i will improve my english skills. the font is always the sam, i dont know how to change it

I can't get specific details on how to change the font in monkeyX, but you can obviously display images. So one option would be to use a bitmap font and write a routine that would display the bitmap letters in place of the string. If that makes sense?

here --> Cerberus X Documentation (cerberus-x.com)