It's terrible, but that's what makes it fun. There are some bugs though (plus feedback):
- Sometimes the doorframe remains in the wall after you've removed the door. It then disappears when you place the door again. It almost seems like you guys added some check to make sure that there was only one doorframe in the world.
- You can place a door going to nothing and fall of the map. Then the game reset, because ofcourse you guys if the player has fallen below the world.
- Often enemies (guards and turrets) don't 'go to sleep' when they are hit by the door.
- At the beginning it's confusing that you have a big red x in the middle of the room, but the player needs to place the door on the wall to progress.