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Project upload

A topic by Natalia Ryś created Dec 30, 2023 Views: 109 Replies: 3
Viewing posts 1 to 3

I have a few questions about how to upload our finished project:

1. The description said we’re supposed to zip the finalized folder ‘as-is’ so… en-GB and it-IT versions of the i18n.js file are supposed to stay in it?(even though they serve no purpose…but they don’t break anything either, so…that’s not really an issue whatsoever-just a small detail😕)

2. Just to make sure: the re-zipped folder is supposed to have the same name as when we received it(AnC-Multilanguage….I don’t remember exactly) or should we add a target language code (PL-pl in my case) at the end of it, so that Itch auto-detects the language when we upload the folder? Or maybe there is no such functionality and we are to set the language manually anyways).

I know I was asking about lots of things throughout this Jam, but if everything goes right, this is hopefully my LAST question🙂 Natalia

1. correct, leave the other files as-is!

2. the folder name doesn't matter - you will enter the language code manually when you submit the game to the jam!

Ugh… I am sorry that I’m doubting myself literally every step of the way, but…to those who already uploaded their projects: did you update folder name(after zipping it) to [your localized game name].zip, or left it as it was by default? Because somehow it makes sense to me to put the LOCALIZED game title in the folder name. Because this is what it became now! Also, if I did that(I think) Itch.io would pull the folder name and put it as the project name, right? I hope my question makes sense-Natalia

I've reuploaded a dozen times, have used 6 different folder names, it made no difference! You're setting your own name in Itch.