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The use of color and general environment makes for a great place to hang out. Initially I had the impression that this would be a high-energy parkour runner with dimension swapping elements. However, the music gives the impression of a much more chill platforming experience.

Either way is great, but I think that either eliminating the timer in favor of a points system or amping up the urgency of the music would bring more cohesion to the experience.


Regardless, great work!

Thank you so much for the feedback!

Regarding the score rather than timer, that was the original plan, but it had to be cut due to issues during development. I'm glad you pointed it out though as it was something I also thought would work really well. There were many features that had to be sacrificed due to the issues, with the score counter being one, but I'm really happy to hear you enjoyed other elements!