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The suspense was a lil dry and the gameplay was a bit empty, the idea with the radio was really cool and it would've helped if there was more use of it before it got cut off, the jump scare at the end was a lil underbaked and didn't feel earned or scary.

4/5, it's not that scary but the style and radio concept carries it.

(+1)

thanks for the feedback. I was trying to make a game where the atmosphere and style is the 'horror' aspect. I did have more planned for the radio but I felt like it took you out of the suspense-full atmosphere.


Perhaps more sound effects, like running behind you, would add to the horror aspect.