I’m a solo developer looking for a horror game designer to define the overall gameplay, pacing, and level design for a project already in development. You will not be coding or building anything. I handle all implementation.
The game is heavily inspired by Fears to Fathom with a focus on grounded, psychological, tension-driven horror. A playable demo is already available on Steam: https://store.steampowered.com/app/4180550/Untold_Cases__Stillwater_Lake/
Your responsibilities:
- Overall game design direction
- Moment-to-moment gameplay and pacing
- Writing and refining dialogue for radio conversations and NPC interactions during gameplay
This is a paid role, with compensation based on experience.
If interested, please email me your portfolio and availability - alexlemesurier@icloud.com





