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Dang, this game looked and sounded great! It felt really atmospheric, and playing as a cat was a really neat twist! The momentum of the player character was nice, and I really enjoyed platforming through the levels! The main thing that I think could be improved is the camera; there were many times when the next platform was off-camera, so I often had to guess (sometimes inaccurately) where to jump. I think a wider field of view or adaptive camera would help telegraph those jumps better. Regardless, this is awesome for a first Godot game! I can definitely see the potential in this project; good work!

Thank you!! I will make a note to tweak the camera and tile map design so that there are less "leaps of fath", this something I observed to myself just last night playtesting level two.