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Congrats on the baby, and way to introduce her!  You should consider expanding on this game play concept some day to make a full fledged game.

Thank you! :) I still don't know if I'm going to expand it, it was fun to do but I'm not sure people would be interested? I'm waiting for more feedback :)

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To be clear (which I probably wasn't), I'm just talking about the mechanics.  While the story was cute and obviously meaningful, I'm not sure a full fledged "I'm having a baby" motif would work.  I just liked the idea of multiple characters on the same screen with different capabilities, and while it's certainly not a unique concept you treated it well.  I could also see you using the letter collection for either secret bonuses or maybe a way to get extra powers?

I understood you you were taling about mechanics ;) My question was more about: would you play a longer game (2h-3h?) with the same mechanics? I have some ideas to add new mechanics for new puzzles, just wondering if it worths the effort :)

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Personally I would, but not sure that I alone would be even close to worth it :)  I'm sure there were other earlier examples, but I think back to the Genesis game The Lost Vikings, and at least since that game I've loved playing puzzle games with multiple playable characters on screen at the same time (as long as it's not "real time").

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Yes, I'm like you, The Lost Vikings is a game that I remember very well from my youth, but it was on SNES, not Genesis for me ;)

Well, I'm a bit busy right now with, you know, a baby :D But I'll take time to think about a sequel, for sure :) Thanks for the talk!

I'd definitely play a longer version. I love stuff like Trine or Lost Vikings where you have to solve the different pieces as you go.