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Charming and a bit enjoyable, though I found it a bit boring after the second attempt. There is a point where it stops ramping up and it just becomes a test of endurance, which can be fine but to me this instance it was boring to the point I dissociated and went into full auto pilot.

I would've liked to see more ramping up, and maybe a list of future presents so that farther on we could go faster. I didn't really like the controls, I suppose it's meant to give a more kinaesthetic feeling in where you feel like the robot by virtue of the buttons being different hands, but I personally have trouble keeping my hands in certain positions and having to keep both index fingers outstretched and the rest still exacerbated that, I would've liked for it to be simple arrows or "ad," but that's a personal opinion.

Other than that, I initially didn't understand how the game worked, I thought the pointing did nothing until i failed on purpose. More feedback would've helped, I thought I was supposed to sort incoming presents, not send them in the first place.

Overall, nice game!

Thank you for playing and appreciate all the feedback. I can see that it would feel a bit numbin after a while as the difficulty eventually caps out. I was unsure how far to push the difficulty for players since Ive made games too hard before. Also initially did have the controls AD but I thought it was neat to have you controlling two ends of the keyboard like the two ends of the conveyor belts. Definitely not something players are used to though. I agree with having more direction and feedback to start, ill work on that for future jams. Again thank you for your thoughts and feedback :)