This is great! I would love to see it expanded!
Loves
- Lots of Tunic flavor in here!
- There are some really cool options hanging out in the Starting Packages.
- The system is solid, taking good systems from the OSR and applying them well.
- The cipher was really fun to figure out! It took me awhile to actually try the key that worked.
- The block/dodge/parry actions are really neat. I like how dodging and parrying are a gamble.
Might Benefit from Improvement
- The Defense system took me a couple reads to figure out, but that might be due to my unfamiliarity with Into the Odd, Cairn, or Liminal Horror.
- When you fail a Will save it says "Roll for Curse" and that's the only mention I saw of curses, so it feels like there might be something missing.
- Some clarity on when stun or stress damage might come up could be useful for GMs especially.
Would Love to See Added
- I'd love to see a mini-bestiary! Or maybe I just need to write up an adventure for this!
- Magic? Given that the magic meter and using different magical items was such a big part of Tunic, I think something simple that integrates well with the system would be a fun addition.
I think this is a great, easy to pick up truly Tunic-like OSR, and I highly recommend it! 5/5! Thanks for making it, SummerTimeAlice!