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very detailed feedback, thank you for playing, and we're glad you enjoyed it.  there were a lot of things that were planned that got cut, and things that needed fixing, the difficulty was lowered at the last second due to play testing coming back that it was way too brutal, maybe went too far, but the nature of a jam when times up its in the state its in.. there are definitely things that could get polished up were we to carry the project forward.  again thanks :)

(+1)

Oops - I didn't notice that the hyperlinks related to the cactus had broken, fixed them.

Jams are definitely a rush and I've had the same experience (≧▽≦) I'm not very experimental, so I just try to find issues and improve the process each time, thanks for being patient with the long feedback ^^;