Very good levels. I like the physics and playing the game felt great.
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Switch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #199 | 3.051 | 3.667 |
Theme | #274 | 2.866 | 3.444 |
Presentation (graphics, audio) | #336 | 2.589 | 3.111 |
Originality | #431 | 2.034 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Our game represents mode by swapping between the colors white and black. by doing this, you can navigate through a small variety of puzzles.
Comments
Can't believe this was made in only two days - very impressive, good job! The movement feels pretty good and zipping around while changing modes was fun. The main thing I'd love to see is controller support. I've always felt that platformers are at their best on the sticks. Other than that your direction seems good and interesting for a puzzle platformer.
I can only add to what people said before me: this feels great! I initially had problems with switching the color because I was moving with the arrow keys and to me it felt weird moving and switching with the same hand. For only two days of work you have nailed the movement really well and I did like the levels. Although in the last level I find it easier to just wall jump off of the left wall instead of going right. I think if you would add an interesting narrative to the finished project you could have something really good on your hands!
great! I think theres potential for a much longer game here! I wanna see mid-air color switching, maybe even more than just two colors! good movement like the others said
Love that movement! You totally nailed the satisfying controls, slippy where it needs to be but grippy and responsive overall
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