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I was not expecting them to be donkey people and crawling on all fours lol. Interesting concept combining strategy and first person views. I think it would really help if there were some indicators on who is bandit or not when in top down view and how many bandits are left.

Thanks.  Yeah, I think maybe an outline that can be seen through the environment or something like that would work? Like glowing red or blue for enemy/friendly respectively maybe