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(2 edits) (+1)

I loved this game so much. The graphics were beautiful, the Christmas spirit was in the air.

Omg, the gameplay was so much fun AND so clever too, especially with the way it was made in RPG Maker engine. Amazing! I liked how it got busier and busier each shift. I am glad I did not see a timer as it no doubt would have added to my stress trying to make all the customers happy.

The only down side is the gameplay would get a bit buggy or slow down here and there. Overall, what a great job. Bravo!

Notes: I couldn't get past the tutorial because it bugged. At one point, the middle customer stopped just short of walking up to the counter, and I couldn't serve them, which prevented the shift from ending. Sometimes the balloon bubble would disappear as well, but thankfully re-appeared if I clicked the customer again.

One improvement I can see is also adding an empty cup when you pick it up, prior to filling it with a drink. And did the pancake plates do anything? I never ended up using those.

Thanks for playing! I'm glad you enjoyed it :D There is a timer running, it's just hidden ;)

Oh, so sorry to hear about the tutorial bugging out! Do you happen to remember what you did? I just played through it and it worked fine on my end. And yeah, there's an issue where if you click on the cash register while one of the customers is leaving, it bugs out the next one.

I definitely like the idea of adding the empty cup to the HUD when you pick it up. Oh wow, did no one ask for pancakes? There's a small QTE that pop ups if you click on it (assuming you have the necessary dough).