Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

The opening sequence and animations are amazing! The controls could use some more fine tuning. Sometimes the cat gets stuck in jump pose and have to jump again to remove, and often slide off platforms thought that might be my skill issue. Another thing is the background and foreground seems too similar, or like it's hard to tell where is a path and where the cat is.

(1 edit)

thanks for playing and thanks for the feedback! actually a disproportionately huge part of the development time has been spent finetuning the player controller, but I'm still not happy with it. I'm aware of the issue of getting stuck in the charge pose and this messing up the precise jump timing needed, I'm not sure how to fix it as this is my first ever Godot game, but I'll keep trying. I hope you were able to beat it, regardless!

This is the second time I've heard that finding the character on screen can  be tricky, so I'll look into clarifying that visually and try to adjust different on screen elements so that the tileset elements you can actually stand on "pop" more against the background.

thanks again Leyza!