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(+2)

Finally got around to write a review :')  I played your game in several sessions for more than a week now, probably (just too much irl stuff >_<) but I'll try to gather all my thoughts from the playthrough.

First of all, the song in the main menu is GORGEOUS. Fantastic choice. 

Then, another thing I liked a lot: it felt like the game consists of CGs, there were a lot of scene changes, they all looked really cool (loved BGs!) and made the visual element more dynamic. 

Then, I liked the sprites as well, especially Sofia's (I mean I just think she looks super cute and kinda my type and her personality is cool too soooo that's subjective but talking about style in general sprites look good and their designs are interesting, as well as designs of their weapons!) 

With the story, I felt like in the beginning it was too unclear why they are trying to kill each other. And I don't mean "explain it right away", I mean - just a little hint in the beginning, or change the phrase a bit. Because it just sounded like "I regret reviving her and so I want to kill her" which didn't make sense to me at all (like, if I revived someone, I would like them to stay alive to not make my choice meaningless). Only later, with all the flashbacks, I understood the motivations of the characters better and could get more into the story. Also after reading the part with Kyle and Sariffa, I just felt really bad for Enid; probably that flashback was also my favourite part of the game.

Lastly, I liked the worldbuilding. I think you've created a unique place with its own history, culture, realias, etc. And, the story was very sad. Some parts more gripping, some less (again - subjective opinion, it's hard for me to keep attention in action scenes in all media, but I enjoyed the CGs and sprites during the fights). It shows that you put a lot of feeling and emotion into the text of the novel, and I felt like there was a twist in the end that took me by surprise and that was a plus for sure. I like how the ending went with the song, too. While I wish there were good endings, I appreciate the original story and I think it was pretty cool!

(+2)

First off, thank you so much for taking the time to play the game, and for your super kind comment!!!

I was so lucky to get permission from Alice Walker to use her music, and I'm glad it had the intended effect both for the opening screen aand the ending haha. And yeah, even though we only had two months to work with I got pretty obsessive with the game's art, to the point I feel like there are too many CGs and not enough sprites, but what can you do.

I got that same feedback regarding the character's motivations at the start, so I'll make sure to try and tweak it so it's clearer. And yeah, I absolutely love writing action scenes and fighting, at least the rest got you through those parts haha. I'm very happy you liked the story and characters, that's where I poured all of my love into. At first I toyed with the idea of multiple endings, but after a while I realized there was only one way the game could end, because of how stubborn everyone was. It's a sad ending, yes, but it also represents a new beginning for both Enid and Sofía, something I'd like to explore more in the future.

Again, I can't thank you enough for leaving this comment, it means a lot!!!