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kanity

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A member registered May 19, 2023 · View creator page →

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Just remembered about this game and was wondering if it had any updates! I think it was so good you could release in on Steam +_+

Finally got around to write a review :')  I played your game in several sessions for more than a week now, probably (just too much irl stuff >_<) but I'll try to gather all my thoughts from the playthrough.

First of all, the song in the main menu is GORGEOUS. Fantastic choice. 

Then, another thing I liked a lot: it felt like the game consists of CGs, there were a lot of scene changes, they all looked really cool (loved BGs!) and made the visual element more dynamic. 

Then, I liked the sprites as well, especially Sofia's (I mean I just think she looks super cute and kinda my type and her personality is cool too soooo that's subjective but talking about style in general sprites look good and their designs are interesting, as well as designs of their weapons!) 

With the story, I felt like in the beginning it was too unclear why they are trying to kill each other. And I don't mean "explain it right away", I mean - just a little hint in the beginning, or change the phrase a bit. Because it just sounded like "I regret reviving her and so I want to kill her" which didn't make sense to me at all (like, if I revived someone, I would like them to stay alive to not make my choice meaningless). Only later, with all the flashbacks, I understood the motivations of the characters better and could get more into the story. Also after reading the part with Kyle and Sariffa, I just felt really bad for Enid; probably that flashback was also my favourite part of the game.

Lastly, I liked the worldbuilding. I think you've created a unique place with its own history, culture, realias, etc. And, the story was very sad. Some parts more gripping, some less (again - subjective opinion, it's hard for me to keep attention in action scenes in all media, but I enjoyed the CGs and sprites during the fights). It shows that you put a lot of feeling and emotion into the text of the novel, and I felt like there was a twist in the end that took me by surprise and that was a plus for sure. I like how the ending went with the song, too. While I wish there were good endings, I appreciate the original story and I think it was pretty cool!

Thank you so much for your comment! <3 

Sorry, I wanted to answer after I finish your game, but there was so much work during the week so I am in the very beginning ^^'' 

Anyway, I am glad you liked the demo! English is not my first language so I am not surprised there can be some mistakes, definitely would need a proofreader for a serious release :') And Nina is also my fav <3 I planned her as a final locked true route >:)

I'll write down my thoughts as I play! 

First of all, a very cute main menu, looks so stylish ^^ Overall, I love the visual design. And the fact I got to type in my name :D (Got to custom pronouns too now, that's so considerate ^^)

I got so invested in the story I forgot to write here xD I love that there is a mystery, and all LIs are so interesting! +_+ Erinna is cute too!^^ And I think the text is very well written :)

I didn't mind small bits in french, thankfully I had french in school lol. But yeah obv it'll need to be fixed for a full English release <3 (Though it kinda made atmosphere of the game more interesting to me...:D)

Lastly, I wasn't quick enough to read the notice at the end of the demo! It disappeared by itself :')

Overall the game seems super cool, I loved it and will definitely try it out again after some updates/full release! <3 

Sure, I understand how it is with the writing - I am constantly checking myself when writing and rereading my stuff: do we need this piece of info now or can I add it bit later to have player find out gradually , and as you already know everything it's hard to catch yourself with oversharing as you are excited to tell the player all about the story and the characters ^^ That's why it's good to have editors/playtesters and also go yourself with a fresh eye (ofc we are a bit in a crunch due to jam but in general) and yeah I understand now about BGs, excited to see all of them hand drawn by your artist with time! <3 

Was writing down my thoughts as I played!

ART:

First of all, Chikara is so beautiful, can't take my eyes off her even when others are talking xD (that is to say sprites in general are very well drawn ^^) 

UPD: Why the cashier has to be so hot also XD Can we romance her? >:)

I am not sure about the BGs - first one seemed like a stock picture, as well as most of the others, but Hannah's room is so cute and looks hand-drawn and I like it a lot :) 

Also, this game has a lot of CGs! +_+ That's always nice to see, especially knowing how much effort it takes to make them ^^

+Kitty is so cute! <3

OVERALL:

I feel like the first scene has a bit too much information and idle dialogue between the girls (talking about their parents, etc), I wish the beginning of the game was a bit more dynamic, and we learned more info gradually :3 

I like the screen with mobile phone convos, it makes the gameplay more diverse and fresh!

Wow Laura was brutal T_T and she looks perfect amount of creepy on that CG where she says all that churchy-brainwashed stuff >_< 

OK I finished the demo and it seems three new girls we meet are the LIs, my love for Chikara will never be realised :'D

Small issues:

In the first scene there is a CG after "rugged appeal" line, but it appears for a second and then disappears and I haven't figured out how to scroll back or go back through the log :( 

Very chill game, turkeys love me xD 

Cute design also, I love minimalistic pixel style ^^

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It was very sad, but I love how the game looks and feels, and the music fits the mood perfectly <3 For me it's a very inventive and stylish use of RenPy, and I love the fairy tale part ^^

Loved this game! Was drawn to it immediately because of the cover and the gameplay is so straightforward, but not too easy (I actually had to go on Easy mode to beat it...lol) and I got all endings except Hard Mode! >_< 

I was only a bit confused on ending B: Pink completes work and goes home, but Blue has to stay and work overtime, it seems; but text says: "Blue managed to escape the clutches of Boss, but Pink? Pink wasn’t so lucky…" Shouldn't it be: "Pink managed to escape the clutches of Boss, but Blue? Blue wasn’t so lucky…" ?

Overall, so cute and fun! <3

Very unique concept, good "blind" typing practice :D

Can I get a hint on how to catch a fish? I try to click on them while my hook is on their model but they don't seem to be impressed ;_;