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(1 edit) (+1)

Love the visuals, but I have some feedback:

  • Would've appreciated a skip dialogue option.
  • After you press a button the prompt should disappear
  • The press prompt of the button beneath the table at the start was a bit too finicky
  • Should probably have more checkpoints... 
  • Would've loved sound effects and a quieter, more ominous soundtrack.. Footsteps and some ambience would make this so much more atmospheric imo
  • Would be cool if there was more light and darkness
  • The movement was a bit too slide-y and the falling a bit too slow and floaty.. I really struggled in the jump puzzle - and appreciated I didn't need to retake that route on the way back.
  • Loved the room with the lights!
  • Gameplay wise I think it's missing more - just walking around and pushing buttons wasn't enough to keep me engaged, although I did manage to finish it. I did enjoy the setting and the story
(+1)

Thanks for the feedback! To be honest most of these came up during development and I just ran out of time. Sound effects were probably the biggest missed feature, and I wish I had set up a system for it early on. There's a half-implemented checkpoint system which sadly I wasn't able to finish. As for the music I have a tendency to accidentally make sick beats instead of whatever I was originally planning on making lmao something I should be more mindful of