I'm really impressed with the level of polish this game has. Working settings screen with resolution settings and a map in particular!
I couldn't figure out how to use a fire, I assumed they were checkpoints. When I died I went all the way back to the start too.
I see you also have feedback on when the charge projectile is ready with the particles turning red. This is great, but I'd make it a little more dramatic as well. Have something noticeable like a flash happen the moment it's ready and not just the particles are now red.
Great submission!
Viewing post in BUSHIDACHI jam comments
Thanks for playing! In hindsight, I should've put a text indicator on how to actually save at a campfire along with other essential controls and certainly will add those next time. Same thing with the charge feedback. I would like to have much better animations overall in my future project.
Thanks again for playing and thanks for the feedback!