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(+4)

The visuals and music are charming and I would be happy to see more of it. As others said I didn't feel much pressure to switch between modes, but I still did it anyway for fun and it seemed like there was good potential for performing combos by switching between each mode. Maybe if cooldowns were longer then it would encourage getting the most out of both modes. The combat still felt good regardless. Great job!

Combos potential was something we thought a lot about when designing the skill sets so it makes me happy you mention it :)

It defintely needs some balancing and more reasons to switch between the modes

Thank you for your comment!