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Hello.

Is this plugin compatible with your jump system plugin?

With that I mean as in both the common event and the jump in the same button, not at once. There are some times where you can use an ability made with a common event pressing 'c', and there are other times where you can jump again with 'c'. The problem is that turning off the jumps with a switch is easy enough, but turning them on doesn't work.

I though it may be because of the common event plugin not turning off, but it does turn off the first time. Testing I made a parallel event that turns on the switch for jumping and turns off the common event with 'BCE keyboard remove c'. That does work and the character jumps. Then I have 2 events that upon interacting one turns off the common event with the same plugin command and turns on jumping and the other turns on the common event with 'BCE Keyboard assign c 2' and turns off jumping. The latter one always work, but once I interact with the same one nothing happens and the character neither jumps or executes the common event.

BTW I'm using RPG Maker MV and the order I have is first Eli Book, then Eli Jump System and then Eli Button Common Events.

Thanks.

Hi there!

Honestly, I don't think I manage to understand what you are saying. 

1 - Do you want to use the keyboard C button for the Default Jump Button(from the jump plugin) and for a Button Common Event to execute a Jump(Or anything else)? If yes, why do you have to use the same button?

2 - Or are you trying to activate the Jump Switch with the common event by pressing C and at that same time, want the player to jump?

3 - If I did manage to understand, I guess if you want to alternate the way the C keyboard button works (Play a common event or Jump), it is better if you just add a conditional branch on the Button Common Event for check if the Disable Jump Switch IS ON. If it is ON, then you play whatever you want on the common event. If not, then the common event will play but do nothing. This way, you don't need to use any plugin command, just change the Disable Jump Switch value to control what the C button does. Example:


Hi,

What I wanted to do was number 1. I wanted to have both abilities on the same button to make the game more 'clean' and simple, but after testing things I opted to use two different buttons. I tried copying your proposal but it still didn't work. Either those two plugins aren't compatible when they are in the same button or I'm very bad at coding.

Either way now I've put them in different buttons and now they work. Thanks for the sugestion and for the plugins :)

Nice you manage to work things out!

But now that I'm thinking better, I guess my solution would not work anyway. I don't believe the buttons could work that way. 

Well  let me know if you need anything :)