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Day 2

I hacked together a very basic prototype for my match game and then spent almost all the rest of my time working on the movement controls and mechanics for my brawler. I think I'm all in on the brawler now. I spent a lot more time then I would of liked figuring out the z-axis movement and collisions. I'm probably on my third engine iteration (basically tearing down each previous version and starting over). Now for some sleep and then tomorrow to start working on actual fighting.


It seems we went different routes. You perfected one mechanic and then moved on while I quickly hacked it together and made some content. Looks good too