Hi David, great game!
Had a lot of fun/struggles trying to figure out all the fusion combinations, and now trying for a higher score than 44k
Two little suggestions if you don't mind considering.
1. During Bubble or Phoenix Fire effect, hitting tofu/meatball triggers Hot Sauce/Spicy Potion despite being immune to it. I understand we still get the boost effect, but I'm finding it a bit disheartening to see them getting used up in that situation. Could it be made such that the items are not used instead?
- On a similar note, I feel Strawberry getting used despite being immune to Bae also kinda sucks but seeing the extra boost from Bae is pretty awesome, so that feels like a better implementation
2. When going faster than 25m/s or 50 m/s, hitting Glider/Rocket and getting instantly locked to their max speed feels bad. Is it possible to at least players press F/Right Click to let go asap, while it starts slowing down to their max speeds as a counter play instead? It makes it a choice for the players if they want to use the items to build boost charge or continue with a faster speed.
Thanks!