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(1 edit)

awesome shmup game play, the graphics work well within the 64 pixel restriction.  and the mechanic to switch the bullets from spread fire to concentrated fire was nice once you got a powerup.  would love to see more levels, maybe shrink the bullets down a litle it seemed like they hit me a few times but it didn't register the hit like the hit box was smaller than the visible bullet.

I assisted on a game for this jam.  would love to hear your ideas on our game :)

  Submitted:
WaterRush

hey thanks, I really appreciate the feedback! the hitboxes are definitely forgiving, the player's hitbox is the single white pixel in the middle of the ship. this is similar to touhou, mushihimesama, and jamestown, but all of those games have presented this info more clearly than I have for sure. I've added WaterRush to my list!