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I really really like this, and had a great time playing. I love the idea - it hits that feeling an idle game (cookie clicker, etc.) gives you while also adding in more interactive, "game-y" elements. There's so much potential to build this out some more...I think you have a successful idea here.

My two pieces of constructive feedback from my playtime would be:

  • I feel like the player character blends into the buildings created, making it hard to keep track of where you are. Making the buildings or the character a more contrasting colour would solve this.
  •  Once I upgraded my Defender once, the rest of my time playing felt quite easy (I didn't feel the need to purchase any more upgrades). A revisit to the dificulty curve for future iterations may be required.

Really good job though, and well done! :D

Thank you! Glad you enjoyed our game.
Thank you for the detailed feedback. In the original design the were more upgrades and the waves have many more and harder to destroy meteorites. Unfortunately due to time restrictions (started working on the game late in the jam timeframe) they were cut from the final game.
Similar thing happened with the art since the player's vehicle. The current art is the original design before any buildings were created and I was in the process to redraw it but run out of time.