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This game has its issues, but it has an undeniable charm to it. The crazy piano player as an enemy really made me smile and the simplistic Atari-2600 era soundtrack brings it all together. The only real things I'd complain about is that the movement patterns of the enemies don't seem to be built with the low bullet spread in mind, meaning that I often end up towards the left of the screen where enemies can ambush me.

I'd also like to say that this isn't a bullet hell. Not by a long shot. Its pace is too slow and there's too much aiming involved. I'd personally update the tagline to include "side-scrolling shooter" instead, since that's more accurate to what this is.

- Callum

Thank you for your constructive comment! I changed the game's description as you suggested. You are right, the game turned out way less bullet hell like as initially thought/expected.