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(1 edit) (+1)

Thank you for playing and for the feedback! I'll think about how to improve the primary attack visibility. It used to shoot out of the player sprite without going backward, but it didn't look as powerful. Maybe I'll roll back to that or change sprite transparency

(BIG mode is meant as a joke though I really don't think it's here to stay XD but I'll keep your suggestions in mind)

(+1)

I think you should change the sprite transparency cause I like that it moves backwards too! (Maybe it slowly gains more visibility after it has already moved pass the player character...) 

Good luck on the game jam!