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(1 edit)

Hey  evigouroux, aimedev, Nebula Audio!

How are you? My name is Ilias.

I tested your game, 'Barball.'

I assume that either one of you is a trainer/coach or that all of you are super sports fans.

Games centered around coaching and training could be incredibly knowledgeable and informative for sports fan audiences, as well as sports career amateurs. Covering coaching, recruiting tactics, establishments, and more, such games can offer a unique perspective.

Not many developers would go on creating coaching/training/recruiting games, i guess it takes courage .

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Questions:

Did you implement any optimization techniques, or did you choose to use only in-engine optimizations?

What engine and tools did you use to create your game, including the graphics?

How challenging was it to develop your game? Did you face any significant obstacles?

What inspired your game idea and gameplay? Could you share the story behind the game's name?

How did you get into video game development?

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Note: It would mean a great deal to me if you could rate my game. If you haven't already, feedbacks from friends and fellow gamers is valuable to me. Thank you in advance for your consideration and your time.

Thanks!

Ilias.          

https://itch.io/jam/biga-jam-v2/rate/2402991