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The Windows build is borked btw. When you try to go through the first transition it crashes out and closes to desktop.

Thank you for bringing that up, somehow that didn't come up in local testing before.  I'll do what I can to reproduce it and see what's going on behind the scenes.

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Send me a link to a Windows debug build if you want and we can see what is going on.

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So I dug into the issue a bit more and it looks like it's a known issue with Godot 4.1.2 for Windows builds exported without debug. It was fixed with Godot 4.2. I uploaded the Debug build for now just so it won't crash on scene change, I'll have to update to 4.2 soon. Thanks for being willing to help though!

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Not a problem!

I think our game actually has the same problem, but not consistently for some reason.

I was just playing through ours again earlier and it crashed out just the same as yours did when loading a level. That's the only time it has done it so far though. Good to know that 4.2 should fix that :)